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OpticalMoose@discuss.tchncs.de to Blender@lemmy.world · 2 months ago

18,000 planks toppled in Blender simulation

tube.tchncs.de

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18,000 planks toppled in Blender simulation

tube.tchncs.de

OpticalMoose@discuss.tchncs.de to Blender@lemmy.world · 2 months ago
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~18,500 planks toppled in Blender physics simulation. Rendered in Cycles in about 3 days. System: Ryzen 3400G, 32Gb RAM, Nvidia RTX 3060
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  • NocturnalMorning@lemmy.world
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    2 months ago

    Holy crap, 3 days of rendering!? And I get upset if something takes more than a few minutes to render.

    p.s. that is a seriously satisfying render to watch back

    • OpticalMoose@discuss.tchncs.deOP
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      2 months ago

      Thanks. Funniest part is that was the 2nd time I had to render it. It was originally done in Blender 2.8 years ago. I lost the video somehow, but still had the blend files.

    • unexposedhazard@discuss.tchncs.de
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      2 months ago

      On a 3400G (4C8T) its gonna take a while yeah

  • notfromhere@lemmy.ml
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    2 months ago

    I would have enjoyed a short animation of the planks materializing in place showing how the structures were built with them to help understand the destruction better. Pretty cool either way and relaxing music.

    • OpticalMoose@discuss.tchncs.deOP
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      2 months ago

      I want to try that, but I’ve got to learn Python first.

  • THCDenton@lemmy.world
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    2 months ago

    THATS A LOT OF PLANKS

  • x00z@lemmy.world
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    2 months ago

    Sorry but fast objects don’t melt wooden planks.

  • AnUnusualRelic@lemmy.world
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    2 months ago

    It reminds me of my old renders on POV. Because of the time, not the complexity.

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