- cross-posted to:
- gamedev@programming.dev
- cross-posted to:
- gamedev@programming.dev
I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.
I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.
C# works fine, lots of Godot projects are using it.
That said, consider learning GD Script? Even if it’s only used by Godot, it’s simple, well integrated with the editor and is awesome for quickly building out your game.
Besides, it’s very Python-esque. Whether you know Python or not, it’s syntax is very straightforward and easy to work with.