- cross-posted to:
- godot@programming.dev
- cross-posted to:
- godot@programming.dev
I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs. Hopefully this can be useful for Unity devs considering the switch.
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I’m looking to switch and this is a very timely article. Thanks!
I made this switch as well and would definitely recommend it, especially considering Unity’s enshitification
Thank you, this was a very informative read :)
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