MarshReaper@lemmy.worldEnglish · 1 day agoFOSS Smash Bros, would like ideas.plus-squarelemmy.worldimagemessage-square11fedilinkarrow-up152arrow-down13
arrow-up149arrow-down1imageFOSS Smash Bros, would like ideas.plus-squarelemmy.worldMarshReaper@lemmy.worldEnglish · 1 day agomessage-square11fedilink
FencerDevLog@programming.devEnglish · 28 minutes agoGodot 4: Radial blur shader (tutorial)plus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkGodot 4: Radial blur shader (tutorial)plus-squarewww.youtube.comFencerDevLog@programming.devEnglish · 28 minutes agomessage-square0fedilink
Ategon@programming.devM · 1 day agoDaily Godot Tip #12: Turning on "auto switch to remote scene tree" in the editor settings makes it so that when you click play it automatically swaps to the remote tab for debugging purposesplus-squareprogramming.devimagemessage-square3fedilinkarrow-up149arrow-down10
arrow-up149arrow-down1imageDaily Godot Tip #12: Turning on "auto switch to remote scene tree" in the editor settings makes it so that when you click play it automatically swaps to the remote tab for debugging purposesplus-squareprogramming.devAtegon@programming.devM · 1 day agomessage-square3fedilink
Ategon@programming.devM · 2 days agoDaily Godot Tip #11: Using prints adds a space separator between things added to the print function while printt adds a tab separatorplus-squareprogramming.devimagemessage-square6fedilinkarrow-up1102arrow-down11
arrow-up1101arrow-down1imageDaily Godot Tip #11: Using prints adds a space separator between things added to the print function while printt adds a tab separatorplus-squareprogramming.devAtegon@programming.devM · 2 days agomessage-square6fedilink
recursive_recursion they/them@lemmy.caEnglish · 4 days agoHackers abuse popular Godot game engine to infect thousands of PCsplus-squarewww.bleepingcomputer.comexternal-linkmessage-square16fedilinkarrow-up173arrow-down118
arrow-up155arrow-down1external-linkHackers abuse popular Godot game engine to infect thousands of PCsplus-squarewww.bleepingcomputer.comrecursive_recursion they/them@lemmy.caEnglish · 4 days agomessage-square16fedilink
Ategon@programming.devM · edit-23 days agoDaily Godot Tip #10: Godot has a setting in the editor settings called Code Complete Delay that changes how long it takes for auto-complete suggestions to appearplus-squareprogramming.devimagemessage-square4fedilinkarrow-up1111arrow-down10
arrow-up1111arrow-down1imageDaily Godot Tip #10: Godot has a setting in the editor settings called Code Complete Delay that changes how long it takes for auto-complete suggestions to appearplus-squareprogramming.devAtegon@programming.devM · edit-23 days agomessage-square4fedilink
FencerDevLog@programming.devEnglish · 5 days agoGodot 4: Texture filters (shader tutorial)plus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up118arrow-down10
arrow-up118arrow-down1external-linkGodot 4: Texture filters (shader tutorial)plus-squarewww.youtube.comFencerDevLog@programming.devEnglish · 5 days agomessage-square0fedilink
Eibriel@sopuli.xyzEnglish · 5 days agoGrabpack inspired Fishing Rod Tool for my horror Gameplus-squareyoutu.beexternal-linkmessage-square0fedilinkarrow-up114arrow-down11
arrow-up113arrow-down1external-linkGrabpack inspired Fishing Rod Tool for my horror Gameplus-squareyoutu.beEibriel@sopuli.xyzEnglish · 5 days agomessage-square0fedilink
FencerDevLog@programming.devEnglish · 7 days agoGodot 4: Yet Another Artistic Filter (shader tutorial)plus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up129arrow-down10
arrow-up129arrow-down1external-linkGodot 4: Yet Another Artistic Filter (shader tutorial)plus-squarewww.youtube.comFencerDevLog@programming.devEnglish · 7 days agomessage-square0fedilink
Gamma@beehaw.orgEnglish · 12 days agoTerrain3D v0.9.3a New Features & Tutorial - Detiling, Foliage and Object Painting youtu.beexternal-linkmessage-square1fedilinkarrow-up117arrow-down10
arrow-up117arrow-down1external-linkTerrain3D v0.9.3a New Features & Tutorial - Detiling, Foliage and Object Painting youtu.beGamma@beehaw.orgEnglish · 12 days agomessage-square1fedilink
Smorty [she/her]@lemmy.blahaj.zone · 13 days agoGDShader: What's worse? if statement or texture sample?plus-squaremessage-squaremessage-square9fedilinkarrow-up120arrow-down11
arrow-up119arrow-down1message-squareGDShader: What's worse? if statement or texture sample?plus-squareSmorty [she/her]@lemmy.blahaj.zone · 13 days agomessage-square9fedilink
FencerDevLog@programming.devEnglish · 14 days agoGodot 4: Liquid ribbon shader (shader tutorial)plus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up129arrow-down10
arrow-up129arrow-down1external-linkGodot 4: Liquid ribbon shader (shader tutorial)plus-squarewww.youtube.comFencerDevLog@programming.devEnglish · 14 days agomessage-square0fedilink
Zibetnu@programming.devEnglish · edit-214 days agoHaunting Hijinx launches tomorrow! It's a free and open-source remake of the ghost minigame from Nintendo Land.plus-squareprogramming.devimagemessage-square0fedilinkarrow-up135arrow-down12
arrow-up133arrow-down1imageHaunting Hijinx launches tomorrow! It's a free and open-source remake of the ghost minigame from Nintendo Land.plus-squareprogramming.devZibetnu@programming.devEnglish · edit-214 days agomessage-square0fedilink
Eibriel@sopuli.xyzEnglish · edit-217 days agoProcedural roller coasterplus-squaresopuli.xyzvideomessage-square5fedilinkarrow-up143arrow-down10
arrow-up143arrow-down1videoProcedural roller coasterplus-squaresopuli.xyzEibriel@sopuli.xyzEnglish · edit-217 days agomessage-square5fedilink
FencerDevLog@programming.devEnglish · edit-220 days agoGodot 4: Hexagonal tile shift (shader tutorial)plus-squarewww.youtube.comexternal-linkmessage-square3fedilinkarrow-up124arrow-down10
arrow-up124arrow-down1external-linkGodot 4: Hexagonal tile shift (shader tutorial)plus-squarewww.youtube.comFencerDevLog@programming.devEnglish · edit-220 days agomessage-square3fedilink
popcar2@programming.dev · 23 days agoDev snapshot: Godot 4.4 dev 4plus-squaregodotengine.orgexternal-linkmessage-square4fedilinkarrow-up168arrow-down10
arrow-up168arrow-down1external-linkDev snapshot: Godot 4.4 dev 4plus-squaregodotengine.orgpopcar2@programming.dev · 23 days agomessage-square4fedilink
Gamma@beehaw.orgEnglish · 25 days ago4.3 + Quixel Assets + Mterrain + Shaders youtu.beexternal-linkmessage-square3fedilinkarrow-up114arrow-down10
arrow-up114arrow-down1external-link4.3 + Quixel Assets + Mterrain + Shaders youtu.beGamma@beehaw.orgEnglish · 25 days agomessage-square3fedilink
FencerDevLog@programming.devEnglish · 28 days agoGodot 4: Stream of circles (shader tutorial)plus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up119arrow-down10
arrow-up119arrow-down1external-linkGodot 4: Stream of circles (shader tutorial)plus-squarewww.youtube.comFencerDevLog@programming.devEnglish · 28 days agomessage-square0fedilink
popcar2@programming.dev · 1 month agoGodot just added a Unity-like game editor to debug the game while it's running!plus-squaremastodon.gamedev.placeexternal-linkmessage-square20fedilinkarrow-up1369arrow-down10
arrow-up1369arrow-down1external-linkGodot just added a Unity-like game editor to debug the game while it's running!plus-squaremastodon.gamedev.placepopcar2@programming.dev · 1 month agomessage-square20fedilink
Smorty [she/her]@lemmy.blahaj.zone · 1 month agoChanging the script editors text without modifying the undo-redo?plus-squareforum.godotengine.orgexternal-linkmessage-square1fedilinkarrow-up116arrow-down11
arrow-up115arrow-down1external-linkChanging the script editors text without modifying the undo-redo?plus-squareforum.godotengine.orgSmorty [she/her]@lemmy.blahaj.zone · 1 month agomessage-square1fedilink