- cross-posted to:
- gamedev@programming.dev
- cross-posted to:
- gamedev@programming.dev
I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.
I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.
GDScript works almost 1-1 like Python. Any experience with Python almost instantly translates into knowing what to do in GDSCript, but not necessarily the other way around, as their script has a couple more builtin features.
Was going to say this but you beat me to it: if you know Python, you pretty much already know GDScript. It’s not at all like needing to learn another language from scratch.
I don’t understand why people are so afraid of GDScript, so many are literally refusing to even look at it. It’s baffling.