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Cake day: June 11th, 2023

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  • msantossilva@sh.itjust.workstoLemmy Shitpost@lemmy.worldLimbs
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    13 hours ago

    Nope. In portuguese we do not call the toes “fingers of the feet”. In fact we do not have a word for fingers. Or toes.

    What we have instead is a word for those little appendages that one can find at the end of one’s arms or legs. We call them “dedos”. Most of the time we do not feel the need to specify if we are talking about fingers or toes. Context is usually enough to distinguish between the two. But when do have to be specific, we call the fingers “dedos of the hands” and the toes “dedos of the feet”.

    Now, that may seem weird to some, but to me what is really surprising is that some languages found it necessary to use two words to describe what is essentially the same fucking shit.










  • I am sincerely curious what kind of turn-based RPGs you have been playing where you dont have complete control over your actions and the combat. The only real difference between action and turn based is that in the latter things happen in a syncronous, lockstep manner. And the reason for that is to allow the player to think every action through. The outcome of the combat should be a product of your good and bad decisions. Hence why turn-based games tend to be more tactical.

    Also, in my experience, turn-based RPGs tend to offer a much wider range of actions for the player to choose from. The same would probably not be feasable in an (pure) action RPG due to its real-time nature.

    The quintessential turn-based game is chess. Are you telling me that you think chess does not require skill or that the players are not in control?