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NotANaziIWasJustBornIn1988

Mommykink

  • 192 Posts
  • 4.7K Comments
Joined 2 years ago
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Cake day: June 11th, 2023

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    • Term limits across all three branches, including changing the 22nd amendment to allowing 1 term as POTUS. Two terms is a completely arbitrary limit.

    • Ban congressional stock trading.

    • Grant voting rights to anyone paying taxes, including employed people under 18YO and non-citizens.

    • Massively increase the generational wealth tax. I’m talking somewhere in the 90%s for any inheritance of more than 10 figures that slides up asymptomatically to near-100% for anything more than that. It should be functionally impossible for anyone’s kids to inherit more than a few million dollars, encourage the spending of that money while the earner is alive rather than just mindless generational hoarding

    • Get rid of the electoral college and mandate direct, rank-choice voting only for every level of election.

    Other than that, rebuild the SEC and IRS to function as they were originally intended, tools to go collect funds and manage a healthy economy, not facilitate fraud and punish the working class.





  • I understand what you’re saying (I think) but you know that… you can kill everyone, right? The worst the game does is throw a few more enemies at you (to kill) and some moral characters say mean things to you. Pretty standard RPG mechanics, IMO. It’s just a choice and like I said, the narrative framing sets you up to be a highly-trained stealthy assassin, not some mass-murdering juggernaut. But you can do that if you want

    Similarly I could not use the tools the game gives me

    Offers* you. There’s even an achievement for completing the game with just a sword and pistol, no upgrades or powers ;) Choices!!



  • IIRC you still get the low-chaos ending if you only kill the targets. It’s just by going wild and killing everyone that you get high-chaos, and I think this fits in the moral framing of the game.

    I do agree with your gripe that D1 gives you a lot of fun ways to kill people and challenges you not to use them, while at the same time giving you very little nonlethal tools. They addressed this well in the sequel IMO, but I did also love the challenge and the temptation knowing that these enemies would be so easy to defeat with a rat swarm but I just shouldn’t. Like I said, keeps with the moral framing about the slippery slope of mindless revenge IMO