Thebazilly@ttrpg.network to Baldur's Gate 3@lemmy.worldEnglish · 1 year agoBaldur's Gate 3 - Patch #2 Now Live!store.steampowered.comexternal-linkmessage-square38fedilinkarrow-up1176arrow-down14cross-posted to: games@sh.itjust.worksgames@lemmy.world
arrow-up1172arrow-down1external-linkBaldur's Gate 3 - Patch #2 Now Live!store.steampowered.comThebazilly@ttrpg.network to Baldur's Gate 3@lemmy.worldEnglish · 1 year agomessage-square38fedilinkcross-posted to: games@sh.itjust.worksgames@lemmy.world
minus-squaremothersprotege@lemm.eelinkfedilinkEnglisharrow-up2·1 year agoThat’s certainly the case for traps, which I appreciate. But run-of-the-mill spot checks (that shine blue rather than amber) do not behave that way for me.
That’s certainly the case for traps, which I appreciate. But run-of-the-mill spot checks (that shine blue rather than amber) do not behave that way for me.