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macstainless@discuss.tchncs.de to RetroGaming@lemmy.worldEnglish ·
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1 year ago

Half-Life Was 95% Ready for Dreamcast

timemachiner.io

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Half-Life Was 95% Ready for Dreamcast

timemachiner.io

macstainless@discuss.tchncs.de to RetroGaming@lemmy.worldEnglish ·
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1 year ago
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Half-Life’s Dream – TimeMachiner
timemachiner.io
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  • Admiral Patrick@dubvee.org
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    1 year ago

    Semi-related, but to this day I remain impressed they got Half Life 2 ported to the original Xbox.

    • just_another_person@lemmy.world
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      1 year ago

      Why? It was just a PC on the inside with a slimmed down Windows 2000 variant as the OS. Storage concerns aside, it was probably a very straightforward port, just rip out the Steam bindings, and it probably ran pretty immediately.

      • Admiral Patrick@dubvee.org
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        1 year ago

        Right, architecturally it was probably pretty simple. But the minimum system requirements for HL:2 versus the Xbox’s hardware is pretty stark:

        Half-Life 2 minimum requirements for PC:

        CPU: Intel Pentium 4 2.00GHz
        Memory: 512 MB
        Graphics Card: NVIDIA GeForce 6100
        
        

        Xbox System Specs:

        CPU:  Intel Pentium III 733 MHz
        Memory:  64 MB (shared with GPU)
        Graphics:  Custom NVidia based on Geforce 3
        

        Edit: Definitely meaning the original Xbox and not the 360. Was one of the last games I bought for the original and still have it :)

        • magic_lobster_party@kbin.run
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          1 year ago

          As a point of comparison, 360 has 512MB RAM. HL2 was targeting PCs comparable to PS3/360, but somehow they got it working on an Xbox.

          • mihnt@lemmy.ca
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            1 year ago

            Makes you wonder what corners they cut to get it functional.

            • Altima NEO@lemmy.zip
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              1 year ago

              https://youtu.be/c66hfqw4SKc

              • Blackmist@feddit.uk
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                1 year ago

                So playable frame rate was the main corner cut.

              • PipedLinkBot@feddit.rocksB
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                1 year ago

                Here is an alternative Piped link(s):

                https://piped.video/c66hfqw4SKc

                Piped is a privacy-respecting open-source alternative frontend to YouTube.

                I’m open-source; check me out at GitHub.

          • Chee_Koala@lemmy.world
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            1 year ago

            The 00s Doom reboot shares a similar story, but for the 360!

      • TheDrunkard@lemmy.world
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        1 year ago

        Noooo, it was not that simple. Search MVG hl2 port on YouTube and watch and see why the port is actually very impressive

      • TachyonTele@lemm.ee
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        1 year ago

        That’s not at all how porting a game works.

        • just_another_person@lemmy.world
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          1 year ago

          No, this would make it much simpler. No translations, differing architectures, or OS bindings to struggle though. Asset and compilation tweaks, and controller bindings, and that’s a large portion of the work.

          • TachyonTele@lemm.ee
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            1 year ago

            You have zero idea what goes on when porting a game, do you? It’s ok, not everyone does. Understanding you can learn is a good thing.

            Watch this before replying, here:

            https://m.youtube.com/watch?v=c66hfqw4SKc&pp=ygUHTVZHIGhsMg%3D%3D

      • sorghum@sh.itjust.works
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        1 year ago

        Half life predates steam

        • sploosh@lemmy.world
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          1 year ago

          Yes, but HL2 does not.

          • sorghum@sh.itjust.works
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            1 year ago

            This is about half life on the dreamcast, not hl2.

            • otp@sh.itjust.works
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              1 year ago

              This comment chain is actually about HL2.

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