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macstainless@discuss.tchncs.de to RetroGaming@lemmy.worldEnglish ·
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1 year ago

Half-Life Was 95% Ready for Dreamcast

timemachiner.io

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Half-Life Was 95% Ready for Dreamcast

timemachiner.io

macstainless@discuss.tchncs.de to RetroGaming@lemmy.worldEnglish ·
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1 year ago
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Half-Life’s Dream – TimeMachiner
timemachiner.io
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  • TachyonTele@lemm.ee
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    1 year ago

    That’s not at all how porting a game works.

    • just_another_person@lemmy.world
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      1 year ago

      No, this would make it much simpler. No translations, differing architectures, or OS bindings to struggle though. Asset and compilation tweaks, and controller bindings, and that’s a large portion of the work.

      • TachyonTele@lemm.ee
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        1 year ago

        You have zero idea what goes on when porting a game, do you? It’s ok, not everyone does. Understanding you can learn is a good thing.

        Watch this before replying, here:

        https://m.youtube.com/watch?v=c66hfqw4SKc&pp=ygUHTVZHIGhsMg%3D%3D

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