faethon@lemmy.world to Baldur's Gate 3@lemmy.worldEnglish · 1 year agoPatch #1 Now Live!baldursgate3.gameexternal-linkmessage-square24fedilinkarrow-up1211arrow-down13file-textcross-posted to: gaming@beehaw.org
arrow-up1208arrow-down1external-linkPatch #1 Now Live!baldursgate3.gamefaethon@lemmy.world to Baldur's Gate 3@lemmy.worldEnglish · 1 year agomessage-square24fedilinkfile-textcross-posted to: gaming@beehaw.org
minus-squareJanoRis@lemmy.worldlinkfedilinkEnglisharrow-up15·1 year agoThis patch doesn’t yet allow the removal of custom multiplayer characters from a party right?
minus-squareStovetop@lemmy.worldlinkfedilinkEnglisharrow-up7·1 year agoI haven’t heard anything to that effect. I wish multiplayer was a bit more dynamic. I started a game with two other friends a couple weeks ago, but then a third friend wants to join now and we have to decide if we want to completely start over or just have them control the NPCs.
minus-squareJanoRis@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agodevs want to add the possibility to remove custom multiplayer characters in the future, but it seems it is not included in this patch yet
This patch doesn’t yet allow the removal of custom multiplayer characters from a party right?
I haven’t heard anything to that effect.
I wish multiplayer was a bit more dynamic. I started a game with two other friends a couple weeks ago, but then a third friend wants to join now and we have to decide if we want to completely start over or just have them control the NPCs.
devs want to add the possibility to remove custom multiplayer characters in the future, but it seems it is not included in this patch yet