Sony Interactive Entertainment and Insomniac Games' latest web-swinging adventure, Marvel's Spider-Man 2, requires sales of 7.2 million copies at full price in order to break even, as the game has a colossal budget of over $300 million.
Among the recent spell of leaks involving Insomniac Games’ future titles are presentation slides indicating that the studio's latest release, Marvel's Spider-Man 2, has
If they burned through 5 million in 11 days they should be WELL past that by now I’d think…
For most things like games and movies, especially those that are highly anticipated, a huge chunk of sales are immediate. Then there’s a steep drop off in rate of sales.
I wouldn’t be surprised if they’ve long since surpassed their goal, but initial sales are generally just a good indication of initial sales. Not much else.