- cross-posted to:
- strategy@lemmy.world
- cross-posted to:
- strategy@lemmy.world
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Imagine forking over the money to license Jurassic World and then being too cheap to hire a portrait artist.
What you are describing is literally the standard corporate thinking process.
In FDev’s defense, they tried to do too many license-based games a few years ago and nearly bankrupted themselves in the process. Iirc this is the one licensed IP they develop that still turns a profit, so the AI shit may not be strictly greed motivated.
On the other hand, they have quite a history of bad calls ever since becoming a large-ish publisher, so yeah.
Removes? That’s an odd way to spell “hides”, but sure.