Finished chapter 6 of Xenoblade Chronicles X: Definitive Edition!
Also got a skell! Going to see if I can buy more skells right now or just buy some weapons for it.
I have one big complaint though, about the map and enemy placements in this game. For instance, a quest with recommended level 20, has level 30 or above enemies in the main path, and it isn’t easy to go around them.
Similarly, there was a level 5 quest in the start, where you had to get communication device of someone, and it was right beside level 35 monsters, and I couldn’t get to it without entering combat with them.
It’s one thing when it’s a normal quest, like the level 5 one, but that level 20 one was an affinity quest, which means I can’t progress without doing it either, and there is apparently no way to abandon it once accepted.
Maybe I am just not doing something right.
Played a bit of The Surge too. Couldn’t get very far in the third area, the Biolabs something. So, looked up some info and apparently I was using the weapons wrong. I was ignoring the damage type of the weapons since the game never mentioned anything about them anywhere, but apparently my weapon is pretty much useless against armour, switched to another weapon (also learned you can select multiple weapons and switch between them with one button!) which had damage for armour, and even though it’s overall power was much less, I was killing enemies so much faster! Only issue is that this weapon is staff, where I am more comfortable with one-handed weapons, and can’t find a good one-handed one that deals damage to armour.
Still, haven’t gotten much further because of annoying Robo dogs, died to them a few times. Will try again.
What about all of you? What have you been playing and/or plan to play?
My wife’s been away for most of the weekend in Mother’s Day celebrations, so I haven’t played much Xenoblade Chronicles X. It’s a lot more fun running around Mira when she’s watching.
I managed to gatcha the newest character for Octopath Traveler Champions of the Continent. It only took me six hundred rubies! I feel good about that since I had given myself a 4500 rubies spend limit. I mostly leveled her up and utilized her SP stock ability to make more progress through optional dungeons. Having a replenishing stock of magic points certainly makes going all out easier!
I reinstalled Civilization VI to scratch that itch again. I’m neck deep in preparing my students for the Civics End-of-Course exam, so it’s easy to walk away. During summer, I might not be so lucky. I hope to be busy with Switch 2 in Summer, though. Last day for teachers is June 4th!
Speaking of Switch 2, I haven’t gotten my preorder link from the Nintendo Store yet. I checked with Costco. They have it in the system, but with no details, just a placeholder price of $10,000.
Bee Simulator! Way cuter than I thought it would be (due to other “simulator” titles) and I’m about 70% through the main story.
Ah, nice to know. I added it to my wishlist, but didn’t had very high hopes for it.
Not managed to make much time this week but did sit down for a couple hours with TT Isle of Man: ROTE2 and there is something very satisfying about racing motorbikes.
Also got a skell! Going to see if I can buy more skells right now or just buy some weapons for it.
Definitely get some weapons for it - the “artes” you have in combat when piloting as Skell are linked to the weapons you have installed, so just getting something in each weapon slot will make it way more useful in combat. I don’t think the Level 20 Skell you get for free can equip the stronger weapon lines like Phoenix or G-Buster, but you can get at least a regular Buster which does fairly reasonable damage.
You can get a second Level 20 Skell for free if you do the “New Skell on the Block” Affinity Mission, which also gets you a new party member. Also notice that the Skells sold in the shop need the pilot to be at least Level 30, so at least for me it took a while before I could get them.
I have one big complaint though, about the map and enemy placements in this game. For instance, a quest with recommended level 20, has level 30 or above enemies in the main path, and it isn’t easy to go around them.
I think the main problem is less that those enemies are in the main path (similar things happen in all Xenoblade game), and more that some of them are very agressive and will not only attack on sight but chase you for a long time.
The good news is that this should be far less annoying now that you got a Skell, it moves quite fast in vehicle mode and running away is much easier.
but that level 20 one was an affinity quest
Making a separate save before an affinity or story quest is something I highly recommend, and I agree the game should have a way to drop from them.
Playing Xenoblade X!
Spent quite a lot of time trying to unlock the second-to-last character the in roster.
Character name
Which is Mia.
And what a pain it was. Needs several quest lines completed (including “Definian Downfall” which is a hard and annoying mission), then 65% surveil for Cauldros, then you need to go to specific location on the map that is not marked to get the recruitment mission. If you’re stuck trying to get that character please protect your sanity and go check a guide.
After that I finally got started on Chapter 13. Completed the first part, then spent some time getting affinity and class levels maxed for the last two chracters. I’m going to do the second part of Chapter 13 next since it’s required for an affinity mission, but I’m not sure if after that I’ll just go finish the storyline or focus on clearing the large backlog of affinity missions I have.
Also done griding materials for an Ares 90 skell, just waiting for the Miranium to fill so I can build it.
Edit: LMAO, the Ares 90 is ridiculous. I just got it, added three Weapon Attack XX mods on the Aghasura Cannon, and did a quick test… here’s what happened.
Yeah, you need to be level 30 for buying skells, fortunately I am level 29 so shouldn’t be too long.
About high level enemies, I agree other Xenoblade games had them everywhere too, but it I don’t think they were right in middle of where you had to go. For instance take that Bezos affinity mission. It’s level 20, but the whole place is filled with level 48 monsters. Even with skell I had to run away 3 times before I could go in.
Fortunately, running away is very easy (at least for now) with skell, so not too worried about it anymore.
Thanks for the tip about separate save. Have started doing that now.
BTW those “get stuff from FrontNav mining” are pretty annoying. Went to start Chapter 7, but it requires me to do the “Close Encounter” mission, and that requires you to get something from FrontNav, and I hadn’t placed that particular FrontNav yet, so now I have to wait for a while, when I don’t have any other level appropriate mission that I can do.
Good thing it’s not my first Xenoblade, I can ignore most of the stuff telling myself that it’s a decade old game, and the latest games in the series are way more streamlined.
Edit: LMAO, the Ares 90 is ridiculous. I just got it, added three Weapon Attack XX mods on the Agashura Cannon, and did a quick test… here’s what happened.
lol, when do I get that Skell?
lol, when do I get that Skell?
Very late! Unlocks after Chapter 12 and requires Level 60.
After that it can be crafted using the AM Console if you have the appropriate materials, which are surprisingly easy to get if you farm tickets using the online mode.
Biolabs
I’ve been playing PlanetSide 2, so this caught my attention lol
Heh, how’s PlanetSide? Not a MMO guy so don’t know much about it.
Final server merges happened in both the EU and NA so it has been pretty fun. It’s in its final years now and development looks like its winding up in a few months, but with server populations so high currently it’s a great time to be playing it.
I’m still so deep in Blue Prince, hopefully maybe finishing it this weekend?
Gotta clear the schedule for some DOOM next week
Nice. Have heard great things about Blue Prince but skeptical cause of rouge-like nature. Not a big fan of the genre.