AtariDump@lemmy.world to dailygames@lemmy.zip · 2 months agoPlay Strands, our newest word-search game with a twist.www.nytimes.comexternal-linkmessage-square6linkfedilinkarrow-up110arrow-down10cross-posted to: dailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zip
arrow-up110arrow-down1external-linkPlay Strands, our newest word-search game with a twist.www.nytimes.comAtariDump@lemmy.world to dailygames@lemmy.zip · 2 months agomessage-square6linkfedilinkcross-posted to: dailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zip
minus-squaredriving_crooner@lemmy.eco.brlinkfedilinkarrow-up2·2 months agoAdd two spaces at the end of the line to get a new line.
minus-squareDerPlouk@lemm.eelinkfedilinkarrow-up1·2 months agoUnlike for Worlde/Quordel/…, it doesn’t matter much for Strands, where only a succession of tries is represented: it’s one-dimensional anyway, there is no need to artificially introduce 2D.
Add two spaces at the end of the line to get a new line.
Unlike for Worlde/Quordel/…, it doesn’t matter much for Strands, where only a succession of tries is represented: it’s one-dimensional anyway, there is no need to artificially introduce 2D.