nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoStar Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizenconinsider-gaming.comexternal-linkmessage-square43fedilinkarrow-up177arrow-down10cross-posted to: starcitizen@lemmy.mlgames@lemmy.world
arrow-up177arrow-down1external-linkStar Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizenconinsider-gaming.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square43fedilinkcross-posted to: starcitizen@lemmy.mlgames@lemmy.world
minus-squareSerinus@lemmy.worldlinkfedilinkEnglisharrow-up25arrow-down3·1 month agoWhy do they need to work these two weekends on a project that has been ongoing for years?
minus-squareryannathans@aussie.zonelinkfedilinkEnglisharrow-up2arrow-down5·edit-21 month agoDid you read the article? Pretty well explained
minus-squareSerinus@lemmy.worldlinkfedilinkEnglisharrow-up7·1 month agoYeah, and fuck that. If I perform well on the job, I’m sure as hell not being there for mandated bullshit. Fire me if you want. Guess what those policies do? They drive your good employees away, and you keep those who can’t find somewhere better.
Why do they need to work these two weekends on a project that has been ongoing for years?
Did you read the article? Pretty well explained
Yeah, and fuck that. If I perform well on the job, I’m sure as hell not being there for mandated bullshit. Fire me if you want.
Guess what those policies do? They drive your good employees away, and you keep those who can’t find somewhere better.