(⬤ᴥ⬤)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 12 days agoefficient game design rulelemmy.blahaj.zoneimagemessage-square47fedilinkarrow-up1755arrow-down117cross-posted to: microblogmemes@lemmy.world
arrow-up1738arrow-down1imageefficient game design rulelemmy.blahaj.zone(⬤ᴥ⬤)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 12 days agomessage-square47fedilinkcross-posted to: microblogmemes@lemmy.world
minus-squarepancakes@sh.itjust.workslinkfedilinkEnglisharrow-up1·11 days agoIt could be a matter of storing non-text information in an uncompressed text format. Kind of like how all files are base 0s and 1s in assembly, other files could be “logged” as massive text versions instead of their original compressed file type.
It could be a matter of storing non-text information in an uncompressed text format. Kind of like how all files are base 0s and 1s in assembly, other files could be “logged” as massive text versions instead of their original compressed file type.