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Joined 6 months ago
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Cake day: January 12th, 2024

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  • Sd cards aren’t meant to be constantly written to, games are fine by themselves, but the windows OS is CONSTANTLY reading files, making changes, writing logs, deleting temp files, and writing over them, etc.

    It won’t happen immediately, and it will depend on the grade SD card you get, but eventually your sd card is going to fail and you’re either going to lose data or your windows install will start chugging cause the SD can’t keep up with the writes anymore. Plus, the SSD will be closer to the bus and get faster r/w anyway.

    I assume the people who go around saying its not a problem just got a higher end card or are lucky and haven’t had a problem yet.

    Its essentially the same argument as “smoking will give you cancer”












  • I was going to build a simple profile manager program to help do this, but never got around to doing it. If anyone else wants to steal it, my idea was:

    Steam stores a single file holding each controller layout, it was going to be very jank because directly editing those files is tricky and could break things. Instead, the idea was that you would create a profile in steam’s interface as your default or desktop layout, and then my program would take that layout and back up the file as a different name, then when you wanted to swap between them the program would simply rename the files, all with a barebones ui maybe just displaying the profile names. Would work out of a console window if it weren’t for no keyboard lol