if you really wanted to you could just install Windows 10/11 onto a MicroSD and boot to Windows.
You really shouldn’t. Running dual boot on your ssd is only slightly harder than installing windows, and there are step-by-step guides to show you how
if you really wanted to you could just install Windows 10/11 onto a MicroSD and boot to Windows.
You really shouldn’t. Running dual boot on your ssd is only slightly harder than installing windows, and there are step-by-step guides to show you how
If microsoft would release a gaming handheld, it will probably just be an xbox all together lol
Id say the fiasco with the m1 chip and compatibility is staying their hand pretty firmly lol
Jesus alright dude be pedantic
Good thing i did, then! Thanks for the feedback!
And ripping off assets is much more likely to get you in legal trouble than just making a game in the same genre. Wtf are you on about bro
Palworld literally recreated nintendo assets. Nexomon just copied the concept of pokemon.
My partner works at a AAA company and says their slack is still like this lol
Palworld is still up. Make your own assets, and don’t use any nintendo names, you’ll be fine
Hey that was my last reason to stay locked into nvidia cards, now i can just go for the best price/performance
I was going to build a simple profile manager program to help do this, but never got around to doing it. If anyone else wants to steal it, my idea was:
Steam stores a single file holding each controller layout, it was going to be very jank because directly editing those files is tricky and could break things. Instead, the idea was that you would create a profile in steam’s interface as your default or desktop layout, and then my program would take that layout and back up the file as a different name, then when you wanted to swap between them the program would simply rename the files, all with a barebones ui maybe just displaying the profile names. Would work out of a console window if it weren’t for no keyboard lol
I would hope they’d be able to get that working much more reliably when both ends are known to be their hardware…
But also yeah, IHS is a huge coinflip depending on your home network too
I wouldn’t hate a non-portable steam deck, especially if they can make in-home streaming between the steam machine and the deck seamless
Oh, its only 10% off right now
Tbh i didn’t even look how high the discount was, i knew i wanted the game and it was 13$ so i just went for it lol
I saw a Steam Deck at Disneyland being used to operate “autonomous” robots in Star Wars Land.
I think mkbhd did a video showing that off recently if anyone is curious
Everyone always says balatro and i finally got it on sale and now i can’t stop
I don’t agree with people downvoting you just cause its unity lmfao, but yeah im just sticking with godot, theyre advancing pretty fast and you can immediately tell the features are implemented with game dev in mind… where unity feels more like a cheaper version of unreal’s “everything” engine.
They came out in the last few months, starting right after the unity scandal
Are there really that many games running at 60? I swear i play most of mine at 30 on my deck and they look perfectly fine, smaller screen helps with a lot of that imo
Sd cards aren’t meant to be constantly written to, games are fine by themselves, but the windows OS is CONSTANTLY reading files, making changes, writing logs, deleting temp files, and writing over them, etc.
It won’t happen immediately, and it will depend on the grade SD card you get, but eventually your sd card is going to fail and you’re either going to lose data or your windows install will start chugging cause the SD can’t keep up with the writes anymore. Plus, the SSD will be closer to the bus and get faster r/w anyway.
I assume the people who go around saying its not a problem just got a higher end card or are lucky and haven’t had a problem yet.
Its essentially the same argument as “smoking will give you cancer”