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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Doom and Doom II.

    They certainly were not the first games I played. For my young self, games before then were either trivial games which you can figure out and play easily or difficult games without manuals which held my interest for brief periods of time. Games were (and are?) a certain difficulty and operate as they were designed. For Doom and Doom II, that was different.

    Doom and Doom II were the first games I used cheat codes in (because they were the first games that I knew cheat codes for). The cheat codes in those games spoiled because they did more than just “make you invincible” but they also let you walk through the walls of the levels (noclip). They allowed you to see how the game worked (at least in a small way). You could also level jump (a more common cheat code) so that you can see levels that I did not have skills to reach. This made the games more than just a triviality since I could keep exploring and trying new things despite my skill level.

    Those games were able to be modded though. You could easily get CDs with plenty of mods that changed the weapons, added levels, completely changed the game, and so on. This was the first game that I ever played that could do that. The CDs also came with editors which let me dabble in messing with weapons myself (where I managed to get around 1 FPS with all the rockets I fired at once from a rocket launcher). As such, the games could be made fresh and new again by modding it to be something different.

    Those games also had a great sound track. It seems like a minor thing (and other games have great sound tracks as well) but I learned that music significantly influences my like or dislike for a game. Games that I played before didn’t have bad music per say but nothing earlier really grabbed my attention like Doom and Doom II.

    I do enjoy many modern games. Still, I miss that games typically do not have cheat codes (and things like noclip are a rarity in any new games) and modding has never seemed as “wild” as some of the Doom mods that were created back then. If Doom was never around, I’m sure that some other game would have grabbed my interest in different ways (likely it would still have a great sound track though). However, I would have likely missed the wonder of seeing how a game worked and seeing a game be modified.

    Fortunately, these games are still playable today and still have new mods released for them today. As such, I can take a nostalgic trip and play them whenever I want.






  • That’s right, there is nothing wrong with what they (Beehaw) are doing. Some people find it desirable and join them due to that, others find it detracting and do not join, and even more people don’t care one way or the other. People join instances for all sorts of reasons and variety helps create interesting choices.

    I just mentioned what Beehaw was notable for doing in recent history since you were curious. Their actions did generate “a bit of buzz” on the Internet so people kind of associate them for the actions that they have taken.


  • I have no idea what’s going on at beehaw.

    Specifically answering this thought…

    Beehaw is the “Aspiring to be(e) a safe, friendly and diverse place.” More information is available on their site at https://beehaw.org/ but below is a summary as far as I know it.

    Quoting from their main page on the right side…

    We’re a collective of individuals upset with the way social media has been traditionally governed. A severe lack of moderation has led to major platforms like Facebook to turn into political machinery focused on disinformation campaigns as a way to make profit off of users.

    That policy is reflected on how that instance operates. They are known to be an instance that has defederated with a very large amount of other instances due to policies that those instances have as well as other things such as allowing anyone to register for an account without account approval first. (A listing is at this link and the instances they are block are under the Bl column.)

    The defederating from a place because it has open registrations means that Beehaw defederated from the largest Lemmy instances due to that (referring to lemmy.world). The concern is that open registration may let undesirable people register and they do not want to federate with an instance that would condone that. If they kept the federation intact, any users “openly registering” over there could just participate on Beehaw. Beehaw prefers that their participants are vetted by someone first.

    https://lemmy.sdf.org/post/66921

    As such, Beehaw’s policy is to have a more isolated instance where they only interoperate with instances which are compatible with their overall mission statement. Some users prefer that and seek them out specifically for that. Other users are turned off by such things and find other instances to host their account.

    Fortunately, you are able to create an account with whatever instance you want and migrate over to that new instance. Unfortunately, your account information cannot migrate over there (since Lemmy does not support that). Still, you should have account on an instance where you feel the most comfortable and then you can subscribe to communities across the Fediverse that interest you (assuming, of course, that your instance is not blocking them or is being blocked by them).