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Cake day: March 28th, 2024

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  • Because for big SaaS (international) companies, managing your own infrastructure can be hard or borderline impossible. Each country has regulation regarding data centers, each must have disaster recovery and scheduled backup, each must have redundancy to the max, and many other things to consider when hosting on your own infrastructure. Meanwhile you can use that money to pay developers instead of paying someone to wrestle with server stuff.








  • My point is, clear up your mistakes in communication. It doesn’t help anyone to spread misinformation. I hate MS as the linux guy next door, but making false accusations, intentionally or not, will make people stay away from you. Because as I stated, I immediately understand the context just from you sending ToS of a plugin owned by MS. But your accusation is different entirely than your intention.


  • bitfucker@programming.devtoProgrammer Humor@programming.devShots fired
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    9 days ago

    I never have a problem with your follow up, even if you still did not specify your intention explicitly. At least the ToS is for a plugin that is owned by MS so it provides a clue to what you’re referring to. I have a problem with your original statement.

    … A lot of the functionality is in the marketplace but non Microsoft products aren’t legally allowed to use it and you’re not allowed to distribute builds of the plugins.

    To put differently:

    A lot of the functionality is in the marketplace. Non MS products aren’t legally allowed to use it (1). You’re not allowed to distribute builds of the plugin(s) (2).

    See the problem? That statement with the follow up is accusing MS restricting your right to use MS marketplace from non MS product as a problem (1), and THEN accusing that you cannot distribute the build of the plugins from said marketplace (2) which is only true for MS owned plugins.


  • Yes, hence why I commented that MS never prohibits you from publishing your extension elsewhere. Nor does MS forbid you from using other marketplaces when using their product. It’s like saying valve is prohibiting game dev from publishing their game elsewhere or distributing their game outside of steam. It’s just not true. And MS has all the right to limit their marketplace to their own client too. After all, it is first and foremost, their service for their product specifically. It’s like you’re making an unofficial client for youtube.