• 14 Posts
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Joined 1 year ago
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Cake day: August 4th, 2023

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  • A Call of Duty RTS? Only if they brought back WC3’s Heroes, and maybe gave you a whole Company of them to manage.

    RTS’s need a massive new hit to redefine the genre. The starcraft style is stale and too slow for how most people game today. I’d kind of enjoy seeing people take another shot at where C&C4 and AoE3 were trying to go: something more tactically oriented with a greater emphasis on mobility. I think that era of RTS innovation got completely hamstrung by trying to force every game to not only have multi-player but also to be an esport and also to be a live-service endless money machine.

    You may note that games today are still being ruined by the same forces.





  • The problem is that you can be angry all day and it won’t accomplish anything without coordinated, planned, collective action. And collective action is made more difficult with angry people.

    Anger motivates you to act Right Now, which is why it’s good for reactionaries. They want you either impotently angry so you can’t think clearly to make those long term, organized plans; or they want you mad enough to go do a little stochastic terrorism.

    Progressives have a lot of trouble hitting the slow-burn simmer of anger in a way that’s motivational and doesn’t slip into despair when you get tired from all that rage that you can’t turn into immediate results.



  • It’s so good! The purist expression of factory building: no costs, no distractions, just automation.

    It has a great concept too in the space layer. The game is played initially on a grid like any factory game. But then you can zoom out to a higher layer where you can place chunks to define the build able area and build “space belts” which essentially codifiy the main-bus style of building. (You also get space trains, which are like trains in other games.)

    I “beat” the basic campaign and hopped back over to Satisfactory since 1.0 came out, but I’ll go back to shapez when I finish there. I hope they add more complex and tricky buildings and requirements, the challenge of assembling an efficient build in shapez is just so interesting and fun.