I am biased because I just cannot figure out Monk, so I’d go for champion. You got the katana you can pump upgrades in for decent damage, then keep the whip as secondary plus the talent that equalizes upgrades with your secondary weapon.
Then you got the nice weapon ability of the whip but the katana for main damage and also some extra mobility.
Monk is all about energy ability spam, it works well with anything that wants constant wand or artifact charging thanks to meditate. With the subclass talents maxed out and clever use of something like staff stance into meditation your recharging has close to 100% availability and costs half of what it usually would. The usual thing to do with them is go full into unencumbered and wands then spam meditation for wand and artifact recharge and healing between. You use dash and dagger weapon abilities so that nothing gets in melee range. Dragon kick is a solid “oh shit” button if something does.
I am biased because I just cannot figure out Monk, so I’d go for champion. You got the katana you can pump upgrades in for decent damage, then keep the whip as secondary plus the talent that equalizes upgrades with your secondary weapon.
Then you got the nice weapon ability of the whip but the katana for main damage and also some extra mobility.
Monk is all about energy ability spam, it works well with anything that wants constant wand or artifact charging thanks to meditate. With the subclass talents maxed out and clever use of something like staff stance into meditation your recharging has close to 100% availability and costs half of what it usually would. The usual thing to do with them is go full into unencumbered and wands then spam meditation for wand and artifact recharge and healing between. You use dash and dagger weapon abilities so that nothing gets in melee range. Dragon kick is a solid “oh shit” button if something does.