Hey all,
Can anyone recommend a good guide that describes the mechanics of the sorcerer? I’m not looking for a build guide but rather something that explains stuff like spell slots and sorcery points and what your choices are during level up (what learning new spells and forgetting old one does). I had some weird behaviour during level up from lvl 2 to 3 which I’m trying to understand…
TIA
Right. Some other editions and systems locked the slot to the spell like a bullet in a revolver. Once it’s loaded, there are no changes.
5e and thus BG3 are more free than that.