I disagree, challenging (ie hard), drawn out fights are one of the core aspects of the game, Rise was easier because it was made with Switch’s underpowered battery in mind, so fights had to be shorter.
For a mainline MH game movement should be more deliberate and fights should be harder, in my opinion, of course, in addition to hunting and equipment farming.
I disagree, challenging (ie hard), drawn out fights are one of the core aspects of the game, Rise was easier because it was made with Switch’s underpowered battery in mind, so fights had to be shorter.
For a mainline MH game movement should be more deliberate and fights should be harder, in my opinion, of course, in addition to hunting and equipment farming.