• Aceticon@lemmy.world
    link
    fedilink
    English
    arrow-up
    20
    ·
    edit-2
    9 months ago

    I’m having just as much or even more fun than I had 30 years ago.

    I do however refrain from buying any overhyped AAA game when it comes out and wait maybe a year or two until people’s reviews on it are out.

    Then under those conditions I can avoid heavilly monetised games like the plague: not just microtransaction crap but also things with Season Passes and even games with lots of DLCs as lots of those are usually a bad sign.

    In the last few years I also just avoid MMORPGs because I don’t really want to have responsability towards other people (such as guild members to go on scheduled raids) and prefer setups were I can do things when I feel like it and can do it.

    Basically give yourself time to find out from others how the game really is, then avoid anything with even the slightest wiff of having a business model that gains from people spending a significant proportion of their life in the game as those tend to have lots of grindy stuff, scheduled events that you “cannot miss” and lots and lots of disguised (and not so disguised) sales push - for the whole work for a living whilst being constantly under pressure from sales pushes trying to sell you useless shit, there’s already Real Life.

    Funnily enough, I end up mainly playing Indie games and older AAA games and I do mean it when I say I have as much or even more fun as I ever did gaming - it probably helps that I’ve long transcended being dazzled by whatever passes for hyper-realistic graphics at the tech level of that time (I’m from the days of Pacman) and care way more about gameplay since that’s were the fun is and I play games for fun, not for artistic appreciation.