- cross-posted to:
- hardware@lemmy.ml
- games@sh.itjust.works
- games@lemmy.world
- cross-posted to:
- hardware@lemmy.ml
- games@sh.itjust.works
- games@lemmy.world
New OLED screen. New APU. And lots of small hardware improvements.
New OLED screen. New APU. And lots of small hardware improvements.
The same thing could be said about games in the early days of wine and proton. Now most thing run without any trouble.
Oh yea, ARM could be fully capable of emulating x86 in a decade but I don’t see it being worth it in the near future for a handheld gaming machine for some gains in efficiency. Making a consumer oriented gaming device a canary in a coal mine for ARM translation sounds like an awful decision for Valve.
I think they could start work on the software now and even publicly support it. They don’t have to sell arm hardware yet, but it seems that things are heading away from x86 slowly.
I don’t know that it will be ARM as there has been interest in RISC. I think k companies will move to that and not have to deal with licensing. But performance will have to catch up to ARM.
Maybe, but this was all about a new snapdragon processor being released and if the next steam deck should be ARM based, which would be a terrible decision in my opinion. I have no personal attachment to x86 as long as the next mass adobted architecture is backwards compadible for older software.
Sorry if I was not clear. I wasn’t saying the next steam deck should switch to arm. Just down the line, they may switch to arm once the software is ready.