From Hardlimit

  • 2ez@lemmy.world
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    9 months ago

    Great, but I can still only realistically play a portion of my library with friends on Windows.

    • Skelectus@suppo.fi
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      9 months ago

      Compatibility isn’t perfect, but I have to ask, what does your library look like if so few games in it work?

      • 2ez@lemmy.world
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        9 months ago

        Most recently the pain in the ass games have been AoE4, and BeamMP. AoE4 crashes in muliplayer, there is a patch for that crash on protondb, but it seems I’m also impacted by an AMD related bug that happens intermittently and will restart X at a random times specifically due to playing AoE4. Tried various kernels and video cards, still crashes.

        BeamMP, looks like a lot of people have this issue, some have been able to resolve it.

        Civ6 used to have stability issues, the Linux client is a joke, I use the proton version because it’s more stable.

        • Skelectus@suppo.fi
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          9 months ago

          Ah, I see.

          Linux client is a joke, I use the proton version because it’s more stable.

          This isn’t uncommon. Proton is way better if the developer half-assed the port.

          Also, this reminded me that I wanted to try BeamMP. Sucks if it’s unplayable.

    • Wolfram@lemmy.world
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      9 months ago

      I’ll boldly say that unless you have a multitude of games relying on anticheat, 90% of your game library works out of the box or just needs a little tinkering with Proton.

        • 2ez@lemmy.world
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          9 months ago

          We’re gonna act like Bronze doesn’t mean broken sometimes? Okay.

    • TrickDacy@lemmy.world
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      9 months ago

      Why do you say that? I’ve been testing on pop os and almost all my games work well.

      • 2ez@lemmy.world
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        9 months ago

        Ummm, I say that because I’m the friend in the friend group where the games don’t work sometimes, and I’m not going to pretend like that isn’t the case simply because I’m a FOSS advocate.

        I own a steam deck, I have decades of experience with Linux as a Desktop, server, and even some years doing game development, so it’s not for a lack of effort.

        It’s undoubtedly a fact that some mainstream games don’t work at all, or well enough that you’ll play seamlessly with your windows friends. Even protondb admits hundreds of outright borked games. Being dishonest about this does more harm than good.

        It’s amazing what Steam, Valve, AMD, etc, have done recently for Linux gaming, but it’s not the YotLD yet.

          • 2ez@lemmy.world
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            9 months ago

            I think this community is a bit defensive. I have hundreds of games in my steam library that I play. A large number with multiplayer, I have had issues with my windows friends.

            • TrickDacy@lemmy.world
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              9 months ago

              Ok well the context I have is that in a decade we went from Linux gaming not really being a thing to it being shockingly good. And people like you can’t wait to belittle this progress. When it’s 100% on par with windows, I feel like you would still look for a way to shit on it. Seriously 95% or more of my 200ish games run on Linux but it’s just too much to bear for you, reading something like that without getting personally offended

              • 2ez@lemmy.world
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                9 months ago

                I’m providing my experience trying to game with windows-based friends.

      • Skull giver@popplesburger.hilciferous.nl
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        9 months ago

        There are a whole bunch of games that don’t work on Linux. Anything multiplayer that doesn’t download through Steam is probably broken. COD doesn’t work, Fortnite doesn’t work, PUBG doesn’t work. Minecraft (not the Java version) doesn’t work on Linux either.

        Most Steam games work fine but there’s more to gaming than just Steam. Sometimes you’ll need to buy your games again or fiddle for days with settings and scripts. For example, Cyberpunk refused to install through the GOG setup files despite the Lutris script. I’m sure there’s a way to get it working, but my dual boot serves me fine for now.

        Multiplayer games often don’t pass anti cheat on Linux, even if compatibility should be fine. That’s a problem with those games, not with Linux, but the end result is still “I can’t play with my friends”. It sucks, but unless you can convert your friends to Linux or convince them to drop their games for you, you’ll have to pick between “running Windows” and “gaming with friends”.

        • Rustmilian@lemmy.world
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          9 months ago

          The only reason why Fortnite doesn’t work is because Epic refuses to enable Linux/Proton support in EAC.
          The game & the anti-cheat itself can work under Proton just fine, it’s Epic Games that’s the problem.

          • Skull giver@popplesburger.hilciferous.nl
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            9 months ago

            It sure is Epic’s fault. Those fuckers even removed Linux support when they bought Rocket League. Tim Sweeney must have Steve Ballmer on speed dial with how much they hate any Windows alternatives.

            That doesn’t change the fact literally millions of gamers couldn’t play games with their friends if they’d switch to Linux, though, and that’s my point: the Linux gaming experience has problems that Linux and the many Linux distros and tools simply can’t fix.

        • 2ez@lemmy.world
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          9 months ago

          This is the sort of honest discourse we should be having in the community. The recent advances are nothing short of amazing, and I can play tons of great games with my windows friends, but there are some games, that left me, and sometimes them with terrible experiences.

          Nothing like investing over an hour into a game with friends only to crash due to some Linux specific issue.

          • Rustmilian@lemmy.world
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            9 months ago

            Nothing like investing over an hour into a game with friends only to crash due to some Linux specific issue.

            There’s a feature called Compositor Handoffs coming to Wayland that’ll make it so crashes will never be a problem again. This feature can do 3 things :

            • Act as a seamless crash recovery system where the exact state of the application is restored.
            • Act as a fully robust hibernation system where the exact state of the application is restored after full device poweroff for an indefinite amount of time.
            • Pass the application and it’s state between supported Desktop Environments and Window Managers on the fly.

            We happen to have a working prototype rn, it just needs the kinks worked out.

          • Skull giver@popplesburger.hilciferous.nl
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            9 months ago

            Yeah, I love Linux and I use it almost exclusively for gaming, but sometimes I have to get games to work by Wine reading source code and using strace. The amount of times I’ve needed to debug or give up has become minimal (Valve is amazing for Linux) but some games just plainly refuse to work.

            I wish anticheat wasn’t so anti-VM, because passthrough VMs are quite easy to set up using scripting, and it would make for a perfect solution for games. Sadly, almost every game that doesn’t run on Linux also doesn’t run on a VM, so I don’t think putting a lot of effort into making passthrough VMs accessible to the masses makes much sense at the moment.

            We’ve gone from “some games work on Linux” to “most games work on Linux” in just a few years, and that’s great! I hope Valve gives Steam Machines another go to keep get the Linux gaming momentum going so we can go to “almost all games work on Linux”.

            I don’t see why some people lie and pretend everyone can do all of their gaming on Linux. Some games don’t work and deceiving people into trying Linux onto to disappoint them won’t help anyone.

      • 2ez@lemmy.world
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        9 months ago

        I have hundreds of games in steam. Some had poor or broken play with games Windows users play together without issues.