#WhatDidYouPlayMondays John Company
@boardgames @geekygoodies
All other semi-cooperative #boardgames I know focus on a clearcut distinction between (semi-)good players and traitors, given by secret personal role/objective card(s). This game is innovative in that *everybody* is driven by personal gain, and the only reason players don’t screw each other over all the time is that people still need the company to stay afloat.
https://boardgamegeek.com/boardgame/332686/john-company-second-edition
Photo by @bladerunner007 on BGG.
@foxy @boardgames @geekygoodies In Nemesis you can play it quiete the same, I suppose; never played John Company. Only that in Nemesis you can also choose to play full coop.
@jerk
@boardgames @geekygoodies I only own Lockdown. Are you talking about how players need each other to keep the lights on in each section and check the face down (contingency/escape pod) tiles?