Apple: only implements a proprietary graphics API
Also Apple: Why does no one make games for my platform??
Steve Jobs quite openly hated the idea of anyone gaming on a Mac because he felt like it made their products seem more childish or something. It seems like either nobody at Apple has managed to dig that particular brainworm out yet or have just decided that printing iPhone money makes all other concerns irrelevant.
This is absolutely not true, certainly not at the time of Bungie and how Microsoft made Halo Xbox-exclusive: https://arstechnica.com/gaming/2010/10/jobs-turned-down-bungie-at-first-how-microsoft-burned-apple/
Is this true? Could I not do OpenGL on a Mac?
They ship an outdated and unreliable implementation 😅 There are things that use it, but my understanding is you couldn’t use it in the same way you can on other platforms.
CS 2 isn’t on open gl
So…how long before Apple realizes that game devs are notoriously time-crunched and forcing them to target yet another proprietary graphics API is a stupid move for their gaming ambitions?
I’m not convinced they’ll ever realize the problem with their strategy. They’ll keep half-assing it every couple of years and wondering why they don’t have a larger gaming audience.
It’s because they’re addicted to their walled gardens. Everything within Apple’s ecosystem must be tightly overseen and controlled, with little exception.
Yeah, they keep trying to bring their walled-garden approach to gaming and it just won’t work. It’s like trying to build another console in the current gaming market and unrealistically expecting it to take off.
It’s also why I think the Vision Pro, despite how cool and innovative the tech might be, is also DOA.
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Was CS:GO available natively on Mac? If so, this is unfortunate news for the small subset of Mac users who played, since CS:GO is now no more.
Available, yes. Playable, greatly depends on how much GPU you bought with your Mac.
That’s true for windows as well
Can’t just chuck a 2080 in a Mac though
Most AMD cards work just fine in an external GPU enclosure (or in a PCIe slot on the Mac Pro)
Cs:go could definitely run will enough on integrated graphics to play comp if your processor wasn’t too anemic.
Yeah LMAO I used to play csgo on a 2015 Macbook pro hand me down. It was dualboot with windows, to be fair.
I heard they’re offering refunds to any users who had the majority of playtime on MacOS although I’m not sure that means much for an esports title
Damn Whoopie Goldberg gonna be so mad
Can you explain this joke, seen it more than once guessing she was used in apple marketing?
Whoopie got mad and called out Blizzard for not releasing Diablo 4 on Mac. I think it was on tiktok.
"This is what I’m asking you, Blizzard Entertainment,” Goldberg said, “This is Whoopi. You know how much I love Diablo. I would like y’all to let those of us who use our [Macs] to play. Allow us to play on the Apple. Take Diablo IV and let us do it and have a great time.”
https://kotaku.com/diablo-4-iv-for-mac-whoopi-goldberg-upset-blizzard-port-1850519443
This is hilarious to me for some reason. Like, goddamn Whoopi Goldberg loves Diablo so much (and on a Mac no less) that she went and called them out on a public tiktok?
That’s awesome.
And didnt just buy a gaming PC as a millionaire.
I imagine the time it takes to get used to Windows/Linux would be more effort than spending the cost of a gaming PC
I think everyone would rather development effort for games go into Linux as opposed to macOS.
Honestly? Kinda hate cs2. It runs worse (3080ti btw), most of my smoke grenades no longer work, they removed team deathmatch, they removed short competitive matches, and you can no longer play csgo. The more I play the less I’m a fan
I get the feeling it was pushed out before everything was ready. I am willing to bet that all these missing features are coming later. Not sure why they didn’t just wait before pushing out the game. The smokes are just different, players just need to adapt to new mechanics instead of using the same grenade tactics that they’ve memorized for years.
Yeah they haven’t confirmed whether these features are making it back I believe, but they really ought to and I expect they will too. Smokes Im fine with. Mostly just annoying since the game feels almost identical to GO. A lot of smokes still work too so it’s kinda trial and error to find which ones work now and dont.
I also find it annoying I can no longer see how much I damaged an enemy via console, but that’s fair enough too.
The fact that CS2 feels, looks and plays the same as GO did was the biggest aim by valve and wish from players. This was the goal: Redo the game in a new engine. Thats what they did. We can argue if there are inportant features missing or not, but the same feel but reworked smokes is both a feature which most of dedicated players wished for
I am in that camp, honestly! I just miss my old features and there are some quirks and growing pains. I really miss most of all short competitive. It was much lower stress and commitment. I can only play so many games and to be stuck in a one-sided long one feels bad. I am just a bit underwhelmed overall, but perhaps it is my expectations.
Isn’t CSGO CPU bound for the most part anyways?
It runs fine on my Linux laptop, which has a 3070.
I get dips below 100 at 1440p 🙃 time to install linux again
Well now that I think about it, I never played CS GO on this laptop, so I have nothing to compare against.
I would say it runs “fine”. Just far worse than such a visually unimpressive game should (I don’t play cs for graphics anyway). The whole release feels like a dud. Feels like they pulled an Overwatch 2:
Replace the old game, remove a ton of stuff people liked (at least I liked). I’ll still play - it’s not terrible - but it feels lacking
3080ti here at 3440x1440 and I don’t think I’ve ever dipped below 150 FPS, and whenever I look it’s in the mid 200’s
As a Mac user, I’m fine with this tbh. I don’t game on my Mac and most people I know with one don’t either.
As a user of an ecosystem that I care about, I totally do not. Why should the health of an ecosystem be dictated by my usage patterns or that of people that I know? Bit self-centered, also?
Also, today’s Apple fans and their “Apple-no-gaming” fiction are too quick to “forget” Bungie and how upset Steve Jobs was when Halo became Microsoft-exclusive. https://arstechnica.com/gaming/2010/10/jobs-turned-down-bungie-at-first-how-microsoft-burned-apple/
Wow you guys hate apple more than I do and I really think they’re overpriced but okay hard and software for people with other needs. The apple users I know don’t really think about gaming at all, wondering how many seriously do.
The hatred has nothing to do with the products but the lack of participation in open standards like OpenGL or Vulkan.
Their products are incredibly well made (though I’d fuckin hope so given the pricing) and their software experience (barring the lack of good graphics API support) is quite nice.
I mean it would be kinda nice to have games on mac
It will probably work soon with that Windows compatibility thing apple is working on
You mean repackaged the Wine that they’re pretending to have invented? Yeah should do.
Really just repackaged Proton, with some ridiculous install requirements including fucking Homebrew.
It’s not even Alpha level software right now. But, just to argue their side: it is meant as a preview for game developers to package their games with right now, and not the general public.
Still… Fucking Homebrew.
Okay but it’s like, what other package managers exist on MacOS?
Obviously they’re going to include Homebrew to fulfill dependencies in a more curated way than just bringing them down with the installer itself.
I guess I don’t really like the idea of a large company using a tool like Homebrew, I feel at that point they should write/include their own package manager.
I might be sounding pedantic, so feel free to ignore me if you’re a Homebrew fan, but it just irks me that the package manager is installed via curl’ing a shell script from their github project, and that the entire repo itself is stored on Github.
Even Microsoft has winget; dunno why a company the size of Apple can’t just roll a proper, secure way to distribute packages.
Also, as far as other package managers go, there’s Macports.
They have a proper, secure way to distribute packages - the app store. It just happens to be a GUI solution and not a CLI one.
Sure, exactly. So why do I need to install a third party CLI package manager for a first party suite of tools?
Like, xcode-select is able to grab dependencies. There’s no reason why a similar binary can’t be delivered with the porting sdk.
There’s MacPorts but Homebrew is by far the most common package manager on MacOS. I wouldn’t use Homebrew on Linux personally but it’s great on Mac
The one that explicitly states in its license that you’re not allowed to ship anything using it?
It’s meant more to help developers with their porting efforts though, not really meant for normal users like Valve’s doing with Proton.
And there’s nothing wrong with this. While I’d love to see companies develop games that run on all of the main three OSes, there is cost involved. And Valve determined that cost to be too high to worry with. This doesn’t mean Macs suck, it just means Macs are not a viable gaming platform for some companies and some games.
Imagine if we saw reason instead of simply adding ourselves to the “Macs suck” bandwagon. What a world that would be – with logic and reason and understanding. Nah, just pissing on things is better.
Too bad Apple guys won’t be able to play a casino with extra steps
Let’s be real. You don’t HAVE to buy the loot boxes lmao. It’s not like they make you any better as a player.
CS skins are practically pay to lose thinking about it. They make you stand out against the map more.
That’s how I think of cosmetics in most MP games as well haha. They’re immersion breaking.
I’m not even talking about loot boxes
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…so is gaming in general. What’s your point?
My point is that they’re just cosmetic, unlike gacha games or other free to play games where you’re FORCED to buy loot boxes to unlock good weapons and items.
A casino REQUIRES you to spend money in order to participate. CS2 does not. Big difference.
I haven’t checked in on Counter-Strike in a long time, but we can and should call out shitty business practices designed to exploit gambling addiction to make you play when you don’t want to. I’m not equipped to assess whether CS is designed that way, but gaming in general is not predatory and addicting in this way.
assess whether CS is designed that way
It isn’t. There’s no grind to get better weapons so that you can remain competitive with other players and no paid lootboxes that give you an early advantage. You start out with the standard set of weapons just like any other player and that never changes. The only addicting thing about the boxes in CS2 is that they look cool but I’d say that that’s more on the player to decide whether they want it or not.
It’s like saying providing the ability to paint your car is an addicting business practice, which I don’t really buy. This is not the same as pay-to-win and the distinction should be made here.
You get no advantage from the battle passes in Street Fighter 6 either, but they’re still designed in such a way to keep you chasing the rewards. It can be scummy without being pay to win. But again, I don’t know what hooks CS2 has. Last I played CS:GO was when it was $15 and had no microtransactions.
Is there a Proton-like software for Mac?
Wine is available for Mac, and Apple has started work on their game toolkit which was shown to run cyberpunk (albeit not well)
So yeah, but you’re probably better off just dual booting asahi tbh.
Does Asahi have full support for the GPU yet? Would Proton work on a non-x86-x64 architecture? Last time I tried it (around 6 months back, been a minute) it worked great for anything that didn’t need acceleration but I didn’t think it could handle much more.
Whoopi Goldberg is gonna be pissed.
What…even a lot of niche games support Mac because there is a market there. But I am not playing a shooter on Mac anyway so whatever.
Whoopie is not going to be happy