The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 months agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square216linkfedilinkarrow-up1756arrow-down127
arrow-up1729arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 months agomessage-square216linkfedilink
minus-squareSteve Dice@sh.itjust.workslinkfedilinkEnglisharrow-up43arrow-down1·2 months agoI mean, how much more photorealistic can you get? Regardless, the same game would look very different in 4K (real, not what consoles do) vs 1080p.
minus-squarehlmw@lemm.eelinkfedilinkEnglisharrow-up4arrow-down1·2 months agoThe lighting in that image is far, far from photorealistic. Light transport is hard.
minus-squareSteve Dice@sh.itjust.workslinkfedilinkEnglisharrow-up5·2 months agoThat’s true but realistic lightning still wouldn’t make anywhere near the same amount of difference that the other example shows.
I mean, how much more photorealistic can you get? Regardless, the same game would look very different in 4K (real, not what consoles do) vs 1080p.
The lighting in that image is far, far from photorealistic. Light transport is hard.
That’s true but realistic lightning still wouldn’t make anywhere near the same amount of difference that the other example shows.