- cross-posted to:
- technology@lemmy.world
- cross-posted to:
- technology@lemmy.world
Honestly, I don’t blame them for not wanting to put up with Unity’s unreliance. It took Unity 10 days after announcing this awful change to backtrack to a normal revenue cut. That 10 days was filled with justified outrage from a ton of developers to the point of Re-Logic donating $100k to Godot and FNA in protest.
Those ten days were them seeing if it would ‘blow over’. Can’t trust them an inch now
When will they learn? You could possibly pull that crap Business to consumer… BUT B2B? Hell no!
That’s what confused me the most. When your customers are consumers, screwing them over might be no big deal. But when your customers are businesses, how were you planning to get away with something like this where anything involving fees in the 6 to 9 figures is game changing. That’s, “Cheaper to move my business elsewhere” levels of money.
I wonder if this will result in the shareholders holding the ex-EA CEO accountable for destroying their revenue stream.
He resigns. gizmodo
Deserved
It’s times like this I wish we did things more like china. The one person who is actually responsible for this change is going to get a huge payout, but the same can’t be said for everyone else at the company whose lives are going to be completely thrown off from the incoming layoffs.
Fantastic, let them die Let a company, just once, learn a lesson
I’m sure the person responsible for the change is going to be feeling devastated as they buy back all the stocks for fractions of what they paid.
Nah, they’ll go back. If it’s one thing I’ve learned from Greedy companies doing dumb shit. People will always go back to trust them again.
They fucked themselves like WotC (Wizards of the Coast) did with the OGL (Open Gaming Licensing) changes.
I wonder who is gonna fuck up like that next. I wanna start shorting them now.