nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comexternal-linkmessage-square32fedilinkarrow-up1201arrow-down13
arrow-up1198arrow-down1external-linkCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square32fedilink
minus-squareAstralPath@lemmy.calinkfedilinkEnglisharrow-up21arrow-down1·1 month agoHalo was very much like this. The overshield and cloaking power ups were so sparingly used in the early games. Did you enjoy Halo as well?
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up2arrow-down2·1 month agoI don’t think a lot of people outside of Xbox console players played Halo.
minus-squareRekorse@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 month agoIt became a great pc series but later I believe. The pc releases were very delayed.
Halo was very much like this. The overshield and cloaking power ups were so sparingly used in the early games. Did you enjoy Halo as well?
I don’t think a lot of people outside of Xbox console players played Halo.
It became a great pc series but later I believe. The pc releases were very delayed.