• lad@programming.dev
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      14 days ago

      Regarding the proprietary assets, I used to give it some thought, and came to a conclusion that other than selling consultance services, selling assets is the only way to make money while creating something open source. That’s why now I don’t find proprietary assets to be something bad.

    • Gamma@beehaw.org
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      13 days ago

      Sounds reasonable for a game’s source code to me, I don’t see anyone claiming it’s “open source”