- cross-posted to:
- godot@programming.dev
- cross-posted to:
- godot@programming.dev
Hot on the heels of its parent release, here’s Godot 4.1.1 — the first maintenance release of the 4.1 branch, with more stability and workflow improvements.
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Thanks for fixing the Wayland bug! I had to revert to 4.0 since 4.1 was completely unusable on my desktop.