Honestly 5e has a bit of an identity crisis. It’s trying to go just there enough to support players who want a more generic fantasy adventuring game, and just trad enough to not scare off the people who want the D&D Experience:tm: as it was in the 80’s.
Honestly 5e has a bit of an identity crisis. It’s trying to go just there enough to support players who want a more generic fantasy adventuring game, and just trad enough to not scare off the people who want the D&D Experience:tm: as it was in the 80’s.