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Cake day: 2023年7月6日

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  • I’m not saying this would be a bad thing, just that this isn’t “more than most people could imagine” kind of wealth. Maybe more than most people will experience in their lifetimes… but imagine?

    Ask any 10-year-old what they’d do with $1M and somewhere between their personal butler, building a rocket ship and bringing dinosaurs back you will find the limits of human imagination quickly outpace the confines of $1M.

    ^ The person I responded to said “maybe more than most people will experience in their lifetime.” And then referenced $1M. I was simply anchoring to their value colloquially like you would in casual conversation.

    I’m not trying to come off as defensive, I apologize. I responded to a comment that felt like it laser focused on one sentence within the article, only to be responded to by you with again what felt like a laser focused comment about one sentence. You weren’t like “by the way, the median lifetime earnings of an American is badadadada. [Insert your thoughts on my comment], but I just wanted to correct your quoted value.” Which would have made your comment’s point more clear to me, you just dropped a random correction that wasn’t super relevant to the point I was trying to make or even the point of this thread.

    I praised you for correcting that value in the thing you responded to.

    … although to your credit at least this is something worth correcting. It’s good to recalibrate statistics, “US people make more than a million dollars over their lifetime”.

    Again, I apologize for coming off as defensive that was not my intention. I appreciate the calibration of casual figures, that’s good for everyone (and something I particularly appreciate).






  • If you take all the wealth in an area and split it evenly among that populace there is no “upwards” - everyone is equal in terms of wealth. Money funnels “upward” because of wealth disparity, if someone owns more wealth than the average person than on average some of the average person’s money goes to that wealthier person in the form of rent or interest on debt or profits from the factory or what have you.

    If all wealth was distributed this way it would look like everyone owning their own home and a portion of their place of work and their car, etc etc. I’m not saying money wouldn’t pool again over time, or that a new upwards wouldn’t be established, but I don’t think you phrased it fairly. The way you said it felt to me like an assumed hierarchy of better people and worse people - when in reality it’s just wealthy people and not wealthy people.



  • The technical alpha slapped and I’m fuckin dying to get back in. I was really hoping for them to open up a beta but now I’m just sad I have to wait till October to play this.

    I understand the delay to get things right, but there’s almost half a year where no game is satisfying this itch which is a shame. Marathon hasn’t been delayed yet and I know Hell Let Loose guys are making an extraction shooter that looks sick as hell that’s due to release this year as well.

    All I’m saying is I would have paid €40 for that alpha it was so good, October will be a slam dunk, but the genre will be more crowded by that time.





  • I’ve been in Germany two years and gone to France three times by train.

    I honestly don’t think people appreciate public transit enough. Trains are the fucking bomb and if people could make trains and trams and buses a priority I think the world would be a remarkably more fun and enjoyable experience.

    Vote for the political parties, even at and especially the local level, that want to put more money into public infrastructure focused around public transit. Cars and planes have their places, but they should never be the priority when city planning and a strong country is one connected by high speed rail and convenient, reliable public transit.


  • Guy works for Black Rock and then makes his main policies:

    • decrease taxes for business and the rich
    • cutting public services to fund those tax cuts
    • increasing national debt to fund military contracts and tax cuts for the rich

    And then he talks about how people need to work more, as if he’s ever had a real job in his life or as if that’s some good marker for a person. A good man wants to improve society for everyone, and working more efficiently (aka less hours, not more) is improvement.

    Merz is a classic conservative, he wants to make everything worse for everyone but the rich and wealthy and pretend it’s because he’s business savvy. He’ll sell this vision as necessary or for the economy or against the wave of invading foreigners, and all the while life will get worse for working Germans. For good people.

    Don’t get fooled, Merz and the CDU are bad for Germany in the same way Trump and Republicans are bad for the US (or insert your local conservative party of choice).




  • We bought a month of Netflix just to support this and black mirror but we were disappointed in this season of LD+R. Upon finishing we sat on the couch and calculated the hit to miss ratio of previous seasons compared to this one and found that for us the average hit to miss was more than half, like 60%. But for this season it was like 25%.

    It feels especially bad when you’ve got multiple episodes that are just “wouldn’t celebrity cameos be cool” or literal music vids. The misses felt both like lower lows or more commercialized. I’ll continue to support LD+R for one more season but if they continue to slide I don’t think we’ll go through the hassle of resubscribing past that.

    That being said, we need more animation, so if they were able to produce 3x the episodes a year or something, even at the worst hit to miss ratio they’ve had, I’d pay more for that. I think largely because the misses tend to be very short compared to like a bad episode of TV and the hits tend to be on the medium to long side of their episodes (although rarely ever hitting the 30 min mark). If they’d sell the physical/digital copies I’d also happily pay for that. But my willingness to subscribe to things not almost exclusively applies to FOSS or individual artists.


  • I mean, I guess you’re right as far as I’m willing to debate the point. Does that change anything? I don’t feel like the franchise has done the Lost thing where every episode (in this case game) only asks more questions and never answers them. I also don’t feel like I’m dying to learn more about the world or that the small scope of their answers takes me out of the experience. Like, it’s perfectly encapsulated to what I need to enjoy the “movie” that is this game.

    I completely agree that this has costs, and that it probably can’t go on for forever. Like one of the costs is I don’t super care about this world, it’s not a world I want to run a TTRPG in, or could envision a hundred spin-offs. I want the end of this story and I’d be okay if it stopped. Idk, that’s a fine thing to make imo. And again, it’s been top of it’s class in execution since it’s inception (never played the smaller games like Blue something or other) so idk - hard for me to nitpick the world or the game.

    Now Valve please release your new VR set so I can buy it or the Big Picture 2 and get back into VR.


  • I appreciate difficulty options for other people and I think everyone should agree it’s a good thing to make games more accessible or more challenging depending on what a player is seeking.

    My only caution is maintaining the vision for the expected experience. I imagine we’ve all played games where the normal difficulty or the default experience feels bad or improperly tuned. Multiple difficulty options can, I imagine, lead to less tuning on the default experience. I have no doubt I disliked games I would have liked if they’d encouraged me to play at a different difficulty or spent more time tuning their preferred difficulty. I have no doubt I liked games that if they’d provided difficulty options I may have changed the default experience to my detriment without realizing it.


  • Speaking entirely personally, I thought at least Half Life Alyx’s story worked on two levels. It was about freeing the gman as Alyx but gman sorta represented… Oh man, now I’m worried I can’t remember the game well enough to communicate my original thoughts. I remember playing it and feeling like the gman represented the writers or creativity, a bigger picture concept or something that went meta. And if that was the case it felt like Valve creating a piece of art that said Alyx and VR have revitalized our desire to tell stories and GMAN is free again.

    The moment they drop their new headset I’ll buy it and play again just to relive the experience but I’d say I’m excited about Half Life because Valve makes A) good games B) they make solid diegetic games which I find to be kinda rare C) their games often feel like they came from a team of artists than just a team of coders. Maybe that’s the polish or maybe that’s the massive amount of testing I’m led to believe they do but when valve makes a new game it often feels like the guy who made Stanley Parable just made a new game - easy to recognize art because it’s so good.