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Joined 1 year ago
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Cake day: June 10th, 2023

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  • I noticed at the start of the final act that my save folder had ballooned to 4.2 GB which seemed a bit outrageous to me. After a bit of digging, I found that for some reason if you play on 2 separate machines (steam deck and a desktop PC for example), the game was failing to replace your old saves with the new ones when switching, rather syncing the new saves made while leaving the old ones in place.

    After manually deleting the saves and setting quick and auto save limits at 5, cloud syncing is infinitely faster due to a vastly reduced size. You do have to go in and delete all your old saves each time you swap platforms unfortunately, but this is at least a work around for those like myself who don’t want to feel stuck only playing on one platform. It also makes the cloud syncing (at least through steam, I have the in game cloud sync option disabled) far less time consuming.


  • This depends on what you define as in game. According to Steam, I’ve spent the most time on NGU Idle at 3306 hours, but a large amount of that was spent with the game running while I was asleep or at work. For Steam games with the most hours, I’ve spent 840 playing Path of Exile but that doesn’t include the 200 or so hours playing the standalone client. This is followed up by 440 hours playing Terraria (which doesn’t include console version hours), and Realm of the Mad God which I have 325 hours playing.

    If we include MMOs in the mix, I’ve easily clocked 1500 hours playing both World of Warcraft (between Classic and Retail up to and including Mists of Pandaria) and Guild Wars 2 over the years.

    Funny enough, I wouldn’t include any of these games in a list of my favorite games other then Terraria, so that’s good to keep in mind :)


  • To follow up on what was said above, Thief: Gold/The Dark Project and Thief 2: The Metal Age are easily two of the best stealth games out there, especially with all the work fans have done to keep the games playable and fantastic on modern hardware. Between the phenomenal level design, a unique and pretty engaging story, and all around fun game play offering tons of ways to approach situations, they’re always worth a recommend from me for at least a single playthrough, easily netting 15-30 hours of game time per game. The wide variance in time spent with each is partially due to the freedom you have, but also since each difficulty step up changes your objectives for each mission, giving you further reasons to explore and have fun with the world.

    Thief: Deadly Shadows is harder to recommend due to it being built with consoles in mind, but once again, with some fan patches it becomes a much better experience and can definitely be worth the time, particularly when they’re all on sale for so cheap. Each of them is currently just under $1 on steam, one of the best deals you can get.

    Coming from someone who bought Thief 2014 at launch (and enjoyed it), I’d recommend a skip on that one. It’s not a bad game by any means, but it doesn’t feel like it’s nearly as good as the original 3 for a variety of reasons.

    Splinter Cell also are fantastic games in the stealth genre, but I’m not familiar enough with them to speak at length on them like the Thief series.