I found this tier 3 Sai pair as a +2 (5-14 damage). But since T3 Sai +0 do 3-10 damage, I expected the +2 to do 5-18 (since normally weapon upgrades add 1-(T+1).
The 1/2-normal upgrade pattern continued over time too, so now at +4 it does only 7-18 (not 7-26).
…Is this weapon “penalized” to make up for the first finding it as better-than-normal +2?
((I’m trying to resist the urge to go digging in source code & take away the fun/mystery))
I think it’s penalized for its fast attack speed. It gets two hits per round instead of the normal one, so it makes a kind of sense for it to only get 1/2 the normal attack upgrades.
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free hits if paired with haste
What? I thought that haste (potion, ring) was only effective when there are no “nearby” enemies
You’re thinking of Swiftness, which requires 2 or more steps from an enemy to work. Haste from Ring or Potion is unconditional. Then last option is Flow if you stand in water, also unaffected by nearby enemies.
Ah. Thanks for the clarification. Looks like I need to read more carefully: I’d been assuming all the speed/haste things behaved similarly. Ooops