- cross-posted to:
- chat@yiffit.net
- cross-posted to:
- chat@yiffit.net
Former Bethesda character artist Jonah Lobe helped create the Deathclaw seen in Fallout 3 and later games
Im so proud of this community
Ahhh rule 34. The only thing you can count on from the internet
https://fallout.fandom.com/wiki/Deathclaw_(Fallout_2)
Pretty sure deathclaws predate fallout 3
Rule 34 forever!
The article said it was redesigned for 3
it really wasn’t all that much they look pretty similar there was far more of a redesign for 4 those deathclaws actually look extremely different but while they’re a little different between the classics and 3/nv they’re pretty minor and they’re broad strokes pretty much the same
They were but not as a 3d model. Someone has to actually make that 3d model and it looks like that person was the guy from the article.
I love that the tail hanging down sort of looks like it’s his testicles and the base of the shaft that needs to be censored but the tip is just fine
Oh God I can’t unsee this now.
I have a theory that freaky cartoon porn on the internet is going to spawn a “market” for entertainers somehow.
It’s like… the ‘weird factor’ of it is such that you could probably capture a large audience by trying to explain or understand it in a neutral, non-judgmental way. Study the way a person ends up being ‘into it’ in the same way people study the life cycle of a marine mammal or something.
I’m probably not saying this right.
Wait Deathclaws werent in early Fallout?
they were
They were, but the porn wasn’t popular until after Fallout 3 and is mostly based on their Fallout 3 and 4 models.