Tony Bark@pawb.social to Games@lemmy.worldEnglish · 1 month agoTop D&D designers join Critical Role after quitting Wizards of the Coastwww.polygon.comexternal-linkmessage-square79linkfedilinkarrow-up1596arrow-down16cross-posted to: polygon@sh.itjust.works
arrow-up1590arrow-down1external-linkTop D&D designers join Critical Role after quitting Wizards of the Coastwww.polygon.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 1 month agomessage-square79linkfedilinkcross-posted to: polygon@sh.itjust.works
minus-squaredumples@midwest.sociallinkfedilinkEnglisharrow-up1·1 month agoThat would be fun. Every game would just be a series of different fetch quests with a rotated list of the same enemies. Like a MMRPG but worse and more expensive
That would be fun. Every game would just be a series of different fetch quests with a rotated list of the same enemies. Like a MMRPG but worse and more expensive